What about a training system? One of the things in ESMS I always have missed is training. Like in real life, players get better by training, not only by playing games.
I think this must be a lot of work to do, but it certainly would add another dimension to
Advanced Football Manager.
For instance, a simple way of training: a manager can hire a trainer who can train a maximum of let's say 3 randomly choosen players who don't play a game that week, and give them a fixed amount abs (let's say 20) in the primary skill.
Possible features (which will mean more work for the administrator):
- the manager can pick the 3 players to give the abs to himself
- the manager can choose to give the abs to a secundary skill
- the manager can choose between trainers: a more expensive trainer can train 5 players
- the manager can choose between trainers: players trained by a more expensive trainer get more than 20 abs
- the manager con choose between trainers with different skills themselves: a defensive trainer let DF's progress more
- choice: the manager can hire a trainer season long or he can hire them for one month and hire another one after that month
- and there must be some more features.
This will give managers a nice question to think about: invest in buying players or invest in a good trainer.
And this last question will give some serious banter on the Forum as well, I think.
Opinions?